|
DO WOMEN HAVE THEIR CYBERSPACE IN ONLINE ROLE PLAYING GAMES? by Chris Martin
If
you want to find an evidence of women's right or the equity between
men and women, some trivia about games would be a very interesting
resource. No joking at all!
Along
with the fast boom in economy, women's life has been changing a lot. A
woman is no longer known as a housewife, who is unemployed and spends
the whole life to "serve" her husband and children.
Especially in China, which is partly known by its strong feudal system
and where male chauvinism more or less still exits, one third of game
players are women.
According
to the General Administration of Press and Publication of China, Game
industry revenue of 2005 hit 3.77 billion yuan, up 53 percent compared
with the statistic in 2004. Of course, the number is not made up by
men only. Female-game-player market is really potential, estimated at
4 billion yuan ($500 million) and this is the reason why there are
more and more games designed for women. Game firms also promptly jump
into this lucrative area.
Most
women love to play casual and puzzle games while men's favorite
categories are online and role playing games. Lovely images,
romantic backgrounds, animals, and one round in a short time are the
main features of games for women. Daily activities related to a
woman's life is also a popular topic for many game firms to develop.
Pretty Woman is a good example for such games. In the game, players
can make their virtual female characters more beautiful and attractive
by choosing various make-up tools: eyeliner, eye-shadow, lipstick and
gloss, etc. Those seem very simple but actually appeal to many women.
But
women do play online games as well.
Unlike
the "common principles" of online games for men which
usually easily go to sex and violence, favorite online games
for women are very "feminine." Many white-collar women play
chess and some other games with friends on MSN, Yahoo, etc. in spare
time or in the break between morning and afternoon shifts. However,
that is not all for the whole picture. World of Warcraft, MU, or
Counter Strike also have a great number of female users.
Liu
Bing, one of few female players who has progressed to the highest
level, 60, in World of Warcraft said "I have been playing World
of War Craft for one year and a half. Playing games has become my
strong desire that pushes me in front of the computer screen every
time I am free."
Internet
is so popular in China now. "Café internet," "internet
service," "internet cyber," and "game online"
can be seen at every single corner of Shanghai or Beijing, and the
fact that China becomes one of the biggest online game markets is
totally understandable.
"Online
games are not only man's entertainment," said Zi Wei, another
female player who spends at least 3 hours per day for online games.
Wei plays with a group of 9 other friends, both male and female, and
her talent is considered the best in this group.
Zi
Wei shared that voice communication is highly important in online
role playing games. Every player usually uses chat
applications such as Yahoo Messenger, MSN or some chat clients such as
Ventrilo, Teamspeak, Roger Wilco to play a role in the team and
recognize the voice of each member. Players can type but it takes a
long time when online role playing game's speed is really high,
so voice chat seems to be the sole best solution.
"It
was so funny that the first time when I started to play online game, I
looked around in the Internet shop and imitated a small boy sitting
next to me to take a microphone and talk to my partners, all are men.
They shouted to me "Go home, babe!" Liu Bing laughed,
"It was because I'm female! I was a bit angry with those guys and
immediately search a voice changer online. Luckily I found one.
My God, my voice totally became male voice. And I was able to play
World of Warcraft with those guys until I came to level 35. Then I
decided to talk to them that I was a girl. Wow, they were
shocked...and we are close friends in the group now!"
Maybe
Liu Bing's story is a special case. Women play games as they love to,
not really because they try to show that they are as good as men in
anything. Playing online games is just one more choice for women's
entertainment.
"I
can spend 3 hours per day for online games, but my major interest is
very traditional: shopping, clothes, and books," Zi Wei
explained.
About the Author
Chris
Martin, Avnex's copywriter, who is conducting a project on online role
playing games and their affects on society.
|